DRAKHYSYS INFINITY WORKBENCH V4.8.8.10
DRAKAREA DEFAULT AREA SCRIPT

AREA / ARE PROPERTIES now includes:

AUTO DRAKAREA FOR DR*.ARE
- Enabled by default.
- When DR0001.ARE, DR0002.ARE, etc. is loaded, the Area script field is
  automatically pre-filled with:
      DRAKAREA
- Nothing is written until SAVE ARE is pressed.

SET DRAKAREA
- Manually sets the currently loaded ARE's Area script field to DRAKAREA.
- Useful if Auto DRAKAREA is disabled or for another custom ARE.

Runtime:
- ARE resource field:
      DRAKAREA
- Compiled script file:
      override/DRAKAREA.BCS

Do not type DRAKAREA.BCS into the ARE field; Infinity Engine resrefs store
the resource name without the extension and are limited to 8 characters.

This update is based on V4.8.8.9 and does not change:
- WED/TIS/PVRZ/MOS/BMP map export
- reciprocal exits/entrances
- actor placement
- Creature Factory
- BAF/BCS compiler
